AI Insights · Timothy · April 2025
Top 5 Real-Time Strategy Apps Performance in South America, Q1 2025
Explore the performance trends of the top 5 real-time strategy apps in South America during Q1 2025 with insights from Sensor Tower.
In the first quarter of 2025, real-time strategy games continued to capture the interest of users in South America, with notable performances from the top five apps on a unified platform. Here’s a closer look at their performance metrics.
Clash Royale from Supercell saw fluctuating revenue throughout the quarter, peaking at $224.7K in early March. Weekly downloads showed a gradual rise, ending the quarter at 154K. The app maintained a strong active user base, reaching 8.9M by the end of March.
Voodoo's Mob Control experienced a steady revenue stream, with figures hovering around $14K weekly. Downloads peaked at over 312K in late February, while active users saw a decline from 1.2M to approximately 799K by the quarter's end.
TFT: Teamfight Tactics by Riot Games showed a downward trend in revenue, starting at $11.5K and dropping to $16.9K by the end of March. Downloads remained relatively stable, with a slight increase to 7.5K. Active users hovered around 145K towards the end of the quarter.
LUDUS・Strategy PvP Card Battle by TOP APP GAMES LTD had consistent revenue, with a notable peak of $14.6K in late January. The app experienced fluctuating downloads, ending the quarter with approximately 11.5K, while active users remained steady around 39.5K.
The Battle Cats from ponos corporation saw a gradual increase in revenue, reaching $8.1K in late March. Downloads showed a decline, wrapping up the quarter at 7.3K. Active users peaked at over 159K in early March before declining towards the quarter's end.
These insights, derived from Sensor Tower data, provide a comprehensive view of the market dynamics in South America for Q1 2025. For more detailed analytics and insights, visit Sensor Tower.